Twitch Is Adding A Bunch Of New Features

Twitch is far-and-away the biggest video game streaming service on the planet, but it’s definitely not perfect.

As part of a kick-off keynote for TwitchCon today, Twitch announced a handful of new features that are coming to the streaming platform in early 2016.

Biggest on the list is video uploads—sans streaming. If you decided to play something but didn’t feel like having the Eyes Of The World looking over your shoulder, Twitch will still host your video. On top of that, you’ll be able to give them custom thumbnail art and arrange them in playlists.

Twitch is also (thank all that is sleek, streamlined, and not an unholy eyesore) upgrading its video player, which will hopefully result in something that’s sleek, streamlined, and not an unholy eyesore. They’re moving from Flash to HTML5 (currently it’s part-Flash, part-HTML5, which is why it taxes PCs way more than it should), but here’s hoping they’re also moving from “ugly and clunky” to “not those two things.”

There’s some other stuff on the way (a dedicated PlayStation app, improved whisper functionality), but the above things suggest—at least, to me—that Twitch is really feeling pressure from YouTube and their new game streaming features. It’s not that YouTube is the heir apparent to the streaming throne yet (YouTube Gaming hasn’t gained much traction at all, despite a solid interface), but Twitch is clearly aware that they’re now tussling with the biggest online video platform on Earth. They’re doing everything they can to shore up their defenses and patch up their leaks—to keep people from even thinking about leaving. After all, once upon a time Twitch was adamantly against hosting video, to the point that stream archives still disappear after a little while. Now they want people to upload pre-recorded stuff and customize it.

It’ll be interesting to see if this stuff is any good when it launches next year. In the meantime, what do you think Twitch still needs to work on? What should they add? Aside from a large man who comes to people’s houses every time they use Twitch chat and hits them for being a dick-weasels, I mean.

Twitch Beats Dark Souls’ Hardest Boss: Ornstein and Smough

It took the Internet 28 days, eight hours, seven minutes, and 14 seconds to beat the game’s nastiest pairing.

Twitch Plays Dark Souls received lots of attention when it first started, as morbidly curious onlookers watched thousands try to collectively play one of gaming’s most notorious challenges. The key word is “try” because Twitch Plays Dark Souls was, at first, not going anywhere. They stumbled into the first boss room once or twice, but that was about it. Eventually, the group decided the only way to move forward was by modifying the game (some might call that cheating) by forcing the game to briefly pause and give chat a moment to input the right action. In essence, they turnedDark Souls into a turn-based game.

Whatever you think of the move, it’s what allowed Twitch Plays Dark Soulsto keep going. If this hadn’t happened, there’s a good chance it would have died on the vine, a handful of people still trying to figure out how to climb a ladder.

But in the weeks since, Twitch Plays Dark Souls has been marching through From Software’s classic. They beat the Asylum Demon. Later, more impressively, the Belfry Gargoyles were defeated, and the first bell was rung.

The real challenge for Twitch Plays Dark Souls was always going to be Ornstein and Smough, though. It’s one of the few times Dark Souls throwstwo bosses at you, and it’s a moment that’s broken many a Dark Souls fan. One of them is fast, the other is slow. One can pluck away at your health, the other can stomp you into dust. It’s a potent and difficult combo even when you’re fully in control of the character, and there’s a reason it’s the spot many people give up on.

But even with the world betting against them, Twitch Plays Dark Soulspersevered, as they managed to defeat Ornstein and Smough last night. It didn’t happen on their first try, obviously. Hours and hours were spent trying to slay the beasts before they were able to put together the right set of strategies.

But they did it, which is something not every Dark Souls player can say.

Folks have been editing real-time versions of the fights as the playthrough goes along, so rather than having to suffer through all the pauses, take a look at this:

If they can beat Orstein and Smough, I’m not sure what’s stopping Twitch Plays Dark Souls from finishing the game. Bed of Chaos requires some precision jumping (or happy accidents), so that might prove a problem, and the Four Kings are a handful. That said, in a few weeks, I expect them to see the credits.

The Hitbox Community Team: Kiubee

Suit up! It is time to introduce the next member of our global Community Team to you guys. Curtain up for: Tom aka Kiubee, our French Community Ambassador.

Tom aka Kiubee has started to work in the esports business at the early age of 17. He managed multiple challenger players and teams in the growing League of Legends scene, like Sparta and Punchline. During those days, his players and teams managed to secure multiple wins on French LAN events.

Kiubee is a true globetrotter, traveling to a multitude of events each year, expanding his network within the gaming and esports world.

During the Riot All Stars event, he learned about Hitbox for the first time and as he himself puts it: “I immediately fell in love with the platform!”
Once he got to meet our crew at some of the events he attended, this passion grew to include not just the platform, but the team behind it as well. This very passion and his extensive background within the scene made our choice to make him part of Hitbox an easy one.

In February of 2015 he joined our family and has ever since been an existential part in supporting our community, specifically the French part of it. One thing can’t be denied, he loves suits.

“I hope that the French community will play a major role in the future of Hitbox!” – kiubee

YouTube’s answer to Twitch finally launches today

Just before E3 this year, YouTube announced that it was getting into gaming in a big way, with its own stand-alone video site that would take on Twitch. Called YouTube Gaming, the service was expected to launch some time this summer — and it looks like tomorrow will finally be the day. The service is expected to go live on the web, as well as through mobile apps on both iOS and Android.

YouTube has been interested in gaming for sometime, and reportedly attempted to acquire Twitch last year, before ultimately losing out to Amazon. Since then, the company has decided to build its own solution, separate from the main YouTube site, which would let players broadcast gameplay live to viewers. YouTube Gaming also features more than 25,000 landing pages for specific games, a new design focused on games, and a search function that prioritizes games over other results. The company has been gearing up for the launch for some time, with new YouTube features like 60fps live streaming, which launched back in May.

The service will be restricted to the US and UK at launch; you’ll be able to check out the new, game-focused version of YouTube right here.

READ NEXT: YOUTUBE IS NOW BETTER AT LIVE STREAMING THAN TWITCH

YouTube is now better at live streaming than Twitch

The Dota 2 International Championships took place last week, determining the winner of the grand Aegis of the Immortal trophy and distributing $18.4 million in prize money among the 16 participating teams. Beyond the mythical battles and skirmishes inside the game, the tournament was also an important event in the ongoing contest between YouTube and Twitch. The International 5 (TI5) was streamed live on both services as well as inside the Dota 2 game client itself — though this year, unlike any of the previous ones, I watched almost all of it on YouTube. What’s changed? Continue reading YouTube is now better at live streaming than Twitch