Tag Archives: Gaming

Twitch introduces ‘Cheering’ emotes for tipping streamers

The company wants a piece of the market.

Twitch, the popular game-streaming site, has a funding problem. Not related to the company — it’s owned by Amazon and is just fine — but its streamers. Like on other video platforms, creators are paid based on ad views and subscriptions, and by all accounts not at a very high rate. While popular streamers make a living — helped in part by sponsorship deals and the like — it can be hard for smaller channels to make ends meet. That’s why the sub-economy of donations and tips exists, and today, Twitch is trying to formalize that economy with a new feature it calls “Cheering.” Continue reading Twitch introduces ‘Cheering’ emotes for tipping streamers

Twitch Talks Community, Support, and Women in Tech at Bay Area Girl Geek Dinner

Here’s something you already knew: things still suck for women working in tech. That happens to go double for women working in the games industry. Such was the topic at this panel discussion, held at Twitch’s San Francisco headquarters, where their entire dining area (which is huge, even by tech office standards) was packed to the brim with women interested in changing tech’s toxic status quo.

This panel at Twitch was part of an independent event series called “Bay Area Girl Geek Dinners,” which aims to bring together women who work in tech. Representatives of Twitch sat on this particular panel, and shared some insight about their working environment, how they got to where they are, and the impact online streaming has on forming support communities.

When it comes to being a prominent figure in gaming or tech, there’s a significant pressure around being a representative for all women. While you and I both know that women are not a monolith, that’s an idea that has yet to disseminate across the majority of the internet.

Twitch Programming Manager and broadcast partner Anna Prosser Robinson touched on this idea when she shared a personal story about a time in which she wanted to give up on streaming altogether. She said she remembered hitting a rough patch and thinking, “I have to hold the torch for everybody else.” She also mentioned there’s no easy answer to how to handle conflicts and incidents of harassment, but one key thing has kept her going through all of the junk: her support network. Sometimes all it takes is a simple reminder from a friend or loved one to tell you “we need you, we want you here,” she said.

But how does one find a support network? For Malina Das, it took venturing out into real life to find a community. Finding an in-person community takes away from the anonymity of the internet that so often lends to people’s ability to harass and abuse. Sometimes, it’s just harder to be a troll when you can put a name to a face. She also mentions the Team Fortress 2 community as it is now. According to her, it’s grown since its inception way back in 2007. While there are still pockets of terrible places, on the whole, it’s a community that’s come a long way.

Robinson also shared some immensely helpful advice on how to find support. She mentioned that it’s often best to find smaller communities, places where one can speak to other people and, in turn, get to know them better. But to find smaller communities, she suggests looking at larger communities, like large groups on Facebook that are made up of mostly women in tech. Joining one of those groups then finding the gamers within it is one way of forming a smaller, more tightly knit community.

In a lot of ways, the dinner reflected Robinson’s advice: a large community comprised of women in tech, distilled into the smaller ad hoc community present there that night. It’s my belief that these meetups go beyond simple networking; they’re opportunities for women to find support for themselves outside of who they might typically meet at any other tech mixer.

Twitch, in particular, is an intriguing case study in how to grow communities. If the panelists involved in the discussion that night are indicative of the types of attitude shared amongst all Twitch employees–and this definitely seems to be the case–then Twitch might one day stand as one of the better places for women to gather and find community.

Don’t get me wrong: Twitch has had its share of problems and missteps, but so it goes for most large internet websites. It’s quite evident that they’re doing their best to improve things, which, to put it frankly, is more than one can say about Facebook or Twitter. And like I said: if this panel is representative of the sentiments across all of Twitch’s employees, then I’ve got a pretty good feeling about its future as a place for people to truly gather.

As for the Bay Area Geek Girl Dinners? If nothing else, this dinner and its incredibly healthy attendance represents the growing number of women who are determined to find ways of changing the narrative around working in tech. It’s important that one doesn’t make the mistake of thinking that things are the way they are for lack of trying, because there are plenty of people who are trying their best to make a positive change in their industries.

What I’m hoping for in the future is a shift in discussion topics–that we don’t have to talk about the harassment and abuse that comes with being a woman on the internet, that these issues become a thing of the past. But we’re far from that point, and it’s at meetups and dinners and groups like these where the ideas and seeds for change get planted.

I guess what I’m trying to say is that I’m so glad that this group exists, as it helps renew my excitement and hopes for the future.

Originally posted on The Mary Sue

Twitch is powering up in Australia with staff and a brand new data centre

Australian gamers have long complained that the country’s shoddy Internet is holding them back — especially from accessing international live stream gaming platforms such as Twitch.

While the Australian government bumbles over the rollout of the National Broadband Network, an infrastructure project that’s meant to bring high-speed Internet across the country, Twitch is doing something about it.

On Friday at a town hall meeting at the gaming convention PAX Australia in Melbourne, Twitch announced a number of new initiatives to improve its presence Down Under. They’ll be hiring their first local staff in the form of a community manager, among other roles, but perhaps the most important news to Aussie gamers was that the company has set up a Sydney-based data centre.

At the town hall, Marcus “DJWheat” Graham, director of programming at Twitch, acknowledged Twitch’s quality of service has been extremely lacking for both viewers and those broadcasting their games in the Australia-New Zealand region. It’s been suggested that the latency affecting Twitch, among other issues, was caused by the distances the video streams had to travel to reach Australian computers.

To rectify the problem, Twitch installed the first Australia-based ingest server in Sydney around nine months ago to help broadcasters stream on the platform, DJWheatGraham said. Now they’re also installing a video point of presence in Sydney to improve the viewing experience. Testing has already begun, and it will begin serving traffic in November.

“The other job is working with the [Internet service providers] to improve the Twitch performance in this region,” DJWheat said, “but this is a huge step.”

https://instagram.com/p/9errYeRFst/

“It’s no secret that Internet connectivity is not what people would like it to be here,” Chase, Twitch’s PR Director.

In fact, the lacklustre upload speeds may even affect which games Aussies play.

“I know a lot of partner-broadcasters like to play Minecraft, which I hear is because it’s easier with the Internet out here,” Chase said.

“We really want to support it with new infrastructure, so we’re building out these data centres to really help with the quality of service, viewing and broadcasting.”

It certainly seems like a worthwhile move for Twitch. While he couldn’t share exact numbers, Chase said that Australia is punching above its weight in terms of community growth on Twitch. Globally, the company has more than 100 million unique viewers per month.

“You have a lot of gamers here,” he said. “Video game sales are incredible … since this is such a healthy ecosystem, we want to provide them with the best possible broadcasting experience.”

Originally posted on mashable

YouTube Gaming’s Science Fiction Game ‘Halo 5: Live’ Launches Worldwide With A Global Celebration

“Halo 5: Guardians,” launched worldwide. In Celebration, Fans tuned into YouTube Gaming to take part in “Halo 5: Live,” a one-of-a-kind live broadcast celebration spanning multiple continents with exclusive gameplay reveals, celebrity appearances, international events and more.

The six-hour event drew views worldwide, as fans came together to experience what makes “Halo” truly special.

“‘Halo 5: Guardians’ is the culmination of more than three years of hard work, passion, and dedication, and we could not be more excited to celebrate with our fans,” said Bonnie Ross, corporate vice president, head of 343 Industries.

“Last night, Halo Nation came together from around the world like never before, and we are thrilled to see fans jumping into the most ambitious game we’ve ever launched.”

“Halo 5: Guardians” is the latest addition to Microsoft’s $4.6 billion “Halo” sci-fi franchise.

The excitement reached a fever pitch last night as #Halo5Live was shared by fans around the world on Twitter. Some of the most-watched moments of the “Halo 5: Live” broadcast, as well as other key celebrations, included the world premiere of “Halo: The Fall of Reach,” a new animated series centered on the dramatic origin story of the SPARTAN program.

There was also an Xbox roundtable with actor Nathan Fillion, the voice of Spartan Buck, and the creative minds at 343 Industries.

“Halo 5: Guardians” is available now for $59.99 (ERP) at more than 110 Microsoft stores in the U.S., Canada and Puerto Rico, microsoftstore.com, as well as other major U.S. retailers and via digital download. A sample list of participating retailers can be found at http://www.xbox.com/en-US/games/halo-5-guardians/buy-now.

Fans can watch video on demand of “Halo 5: Live” through YouTube at http://www.xbox.com/Halo5Live. Photos and video from global launch events can be viewed at http://news.xbox.com/media.

Originally posted on kpopstarz

E3 2015: A Bigger, Better Show Built For Everyone

Although the doors to the Los Angeles Convention Center have closed on E3 2015, the buzz it generated continues. The Electronic Entertainment Expo (E3), the world’s premier trade show for computer and video games and related products, always excites. This year, however, planned announcements in virtual and augmented reality, mobile and online platforms, artful indie games and, of course, big studio blockbusters raised expectations higher than ever before. Judging by the headlines alone – The Verge called E3 2015 “the best E3 in years” – the show delivered.

E3 truly is a worldwide phenomenon that dominates the global stage each June and drives conversations about the video game industry and the future of digital entertainment year round. Consider just a few of this year’s highlights: Continue reading E3 2015: A Bigger, Better Show Built For Everyone