All posts by Radi

Twitch Talks Community, Support, and Women in Tech at Bay Area Girl Geek Dinner

Here’s something you already knew: things still suck for women working in tech. That happens to go double for women working in the games industry. Such was the topic at this panel discussion, held at Twitch’s San Francisco headquarters, where their entire dining area (which is huge, even by tech office standards) was packed to the brim with women interested in changing tech’s toxic status quo.

This panel at Twitch was part of an independent event series called “Bay Area Girl Geek Dinners,” which aims to bring together women who work in tech. Representatives of Twitch sat on this particular panel, and shared some insight about their working environment, how they got to where they are, and the impact online streaming has on forming support communities.

When it comes to being a prominent figure in gaming or tech, there’s a significant pressure around being a representative for all women. While you and I both know that women are not a monolith, that’s an idea that has yet to disseminate across the majority of the internet.

Twitch Programming Manager and broadcast partner Anna Prosser Robinson touched on this idea when she shared a personal story about a time in which she wanted to give up on streaming altogether. She said she remembered hitting a rough patch and thinking, “I have to hold the torch for everybody else.” She also mentioned there’s no easy answer to how to handle conflicts and incidents of harassment, but one key thing has kept her going through all of the junk: her support network. Sometimes all it takes is a simple reminder from a friend or loved one to tell you “we need you, we want you here,” she said.

But how does one find a support network? For Malina Das, it took venturing out into real life to find a community. Finding an in-person community takes away from the anonymity of the internet that so often lends to people’s ability to harass and abuse. Sometimes, it’s just harder to be a troll when you can put a name to a face. She also mentions the Team Fortress 2 community as it is now. According to her, it’s grown since its inception way back in 2007. While there are still pockets of terrible places, on the whole, it’s a community that’s come a long way.

Robinson also shared some immensely helpful advice on how to find support. She mentioned that it’s often best to find smaller communities, places where one can speak to other people and, in turn, get to know them better. But to find smaller communities, she suggests looking at larger communities, like large groups on Facebook that are made up of mostly women in tech. Joining one of those groups then finding the gamers within it is one way of forming a smaller, more tightly knit community.

In a lot of ways, the dinner reflected Robinson’s advice: a large community comprised of women in tech, distilled into the smaller ad hoc community present there that night. It’s my belief that these meetups go beyond simple networking; they’re opportunities for women to find support for themselves outside of who they might typically meet at any other tech mixer.

Twitch, in particular, is an intriguing case study in how to grow communities. If the panelists involved in the discussion that night are indicative of the types of attitude shared amongst all Twitch employees–and this definitely seems to be the case–then Twitch might one day stand as one of the better places for women to gather and find community.

Don’t get me wrong: Twitch has had its share of problems and missteps, but so it goes for most large internet websites. It’s quite evident that they’re doing their best to improve things, which, to put it frankly, is more than one can say about Facebook or Twitter. And like I said: if this panel is representative of the sentiments across all of Twitch’s employees, then I’ve got a pretty good feeling about its future as a place for people to truly gather.

As for the Bay Area Geek Girl Dinners? If nothing else, this dinner and its incredibly healthy attendance represents the growing number of women who are determined to find ways of changing the narrative around working in tech. It’s important that one doesn’t make the mistake of thinking that things are the way they are for lack of trying, because there are plenty of people who are trying their best to make a positive change in their industries.

What I’m hoping for in the future is a shift in discussion topics–that we don’t have to talk about the harassment and abuse that comes with being a woman on the internet, that these issues become a thing of the past. But we’re far from that point, and it’s at meetups and dinners and groups like these where the ideas and seeds for change get planted.

I guess what I’m trying to say is that I’m so glad that this group exists, as it helps renew my excitement and hopes for the future.

Originally posted on The Mary Sue

Twitch Plays release model spurs Punch Club to $1m revenue in 10 days

Developer Lazy Bear Games refused to release the PC and iOS title until it was completed via an audience-controlled live stream

Lazy Bear Games’ unusual release model for its latest game may have raised eyebrows, but it also appears to have raised profits.

The Russian studio launched iOS and PC ‘choose your own adventure boxing management tycoon’ title Punch Club at the start of January.

However, there was a catch – the only way to initially play the game was via a live stream on Twitch, with the audience collectively inputting directions via the popular ‘Twitch Plays’ format.

Lazy Bear and publisher Tinybuild refused to release the game elsewhere until the stream finished the game, which it did days later. Punch Club was launched on Steam on January 8th, with an iOS release on January 14th.

10 days after its Steam launch, Lazy Bear has now revealed that Punch Club has achieved more than 100,000 sales across all platforms, to the tune of over $1 million – some of which may be attributed to the title’s quirky roll-out plan.

An Android release is due on January 28th, with a ‘huge’ content update slated for the end of February.

Twitch Gets a “Twitch Plays” Category so You can Play Games… on Twitch

Whether you consider yourself to be a hardcore gamer or not, the world was fascinated by the phenomenon known as, “Twitch Plays Pokemon.” Through frustratingly intense gameplay with thousands of people behind the wheel, battles were won, Pokemon were lost, Reddit pages were made, and the Elite Four were eventually defeated. I think it’s time we got some more of that madness.

To help the streaming world get back to something like this, Twitch Plays has become its own separate directory made from the company. With this, more developers will put their games into this experience and possibly make original games just for it. Also, as its own directory they will be easier to discover, helping out the creators and the players who want to find it.

Twitch Plays is a funny thing, but it has proven to be enjoyable so we might as well see how far we can go with it.

The Hitbox Community Team: Emosbloodshot

A veteran in the gaming community, Aykan aka Emosbloodshot aka Emo is our ambassador for Germany/Austria/Switzerland.

As the Ambassador for the German speaking countries, Aykan helps the Hitbox community whenever they have a question. With several years of experience working with the gaming community, he knows how to help and handle every problem.

In May 2014, he was introduced to Hitbox for the first time through our partner Jimpanse and Emo decided to give Hitbox a chance. In September 2014, he joined our family as an ambassador for Germany/Austria/Switzerland, managing the German speaking Social Media channels like @hitboxliveDE on Twitter and our German Facebook posts and is also lending a helping hand to the German support for our platform.

Aykan can usually be found hanging out in one of our German speaking community members stream, making sure everyone has a great time while watching their favorite broadcaster on Hitbox. Of course he also streams himself, playing games like CS:GO and Battlefield Hardline.

I never thought I could be part of this awesome family and community. Meeting new people every single day, enjoying the streams together with them or having awesome streams with the community by myself. There’s one thing that connects us all: The passion for gaming! It feels great being part of the family and this is what Hitbox is. More than a community, a family!

Facebook: facebook.com/Emosbloodshot
Twitter: twitter.com/htbxEmo
hitbox: hitbox.tv/Emosbloodshot